Designed to bring good luck to aliens (foreign people). His one true place is with. Stitch runs into a beautiful female experiment and falls in love with her, but Lilo is suspicious of this one. Designed to poke holes in liquid containers. Designed to transmit disease to popular planetary leaders and disable them. His only weakness is water, as he cannot swim due to his molecular density. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). Designed to make people have a freaky day. Seen in pod form in Beach Treasure. The Movie. Designed to be the leader. A small blue experiment with two back spines. Seen in pod form in Pod Squad. Designed make racist people afraid of the color brown for 24 hours and after it they will see the error in their ways. Designed to turn places into bogs. Designed to give you blackheads. Designed to grab hot plates and other dangerous/fragile materials for Jumba, and make you obsessed with chess, but Jumba accidentally added shrimp DNA into the mix so the only way you could become obsessed is if you were playing near water. A pink, four-headed mustached experiment with four arms and four red bowties on his necks that speaks English. The Movie, Leroy & Stitch. He can think faster than a supercomputer, he is fireproof and bulletproof, can spit acid, can hear in different hearing levels, can see in the dark, can jump really high, can climb up walls and walk on ceilings, can roll into a ball, have super sight and hearing and lift objects 3000 times his own weight (but not an ounce more). Designed to launch a near invisible liquid out from underneath his tail. Designed to vaporize enemies and weapons. His one true place is making dinosaurs for a prehistoric zoo, by devolving fossils. Designed to be a pro boxer and box you all over the place, making you sore and have broken bones. Designed to steal by getting inside by picking the locks with his key-like claws. Seen in pod form in Stitch!. If an experiment's molecules are not fully charged, about a year after their creation, they will suffer glitches, during which they will experience seizures and temporarily revert to their original programming. Slick was one of the experiments Lilo turned to for the capture of Ploot, but besides selling her an umbrella that she later used against Ploot, he didn't/couldn't help. Number mentioned on the experiment pod container in "Amnesio". Seen only in pod form at the end of "627" as Jumba locked it away in a vault, saying "So much for experiment 627. The Movie. Designed to scare people with a loud high-pitched shriek. Seen in pod form in Pod Squad. Designed to capture and confine any other experiment inside the holding tank in his stomach by splitting in half, surrounding whatever he wants to catch, and joining together again. Fortunately, Jumba forgot the password. His one true place is with David, lighting luau torches with his fiery blasts. He was rescued in "Snafu." After causing chaos at a beauty salon, Lilo and Stitch meet the hair-eating experiment that made Jumba nearly bald. Designed to make things salty and can swim very well. Designed to to undo the work of 141. Designed to bore people by telling facts about buses. Fortunately, he has a reset button. He makes dolphin-like sounds at normal size and monster sounds when grown to bigger size. Seen in pod form in Pod Squad. His one true place is at the airport, making grouchy business people enjoy their vacation. Was mentioned in "Skip". Though Angel (624) primarily reverts other experiments (before her time) to evil, Amnesio (303) and Retro (210) can do so as well. A small, red six-legged furred reptilian dragon-like experiment with a red-purple striped horn on his head, brick-red markings on his forehead and back, short red-orange-tipped ears, blue eyes with red-purple spots around them and a round hole-like nose. A big green mouthless crab-like experiment with four legs, two large claws and a window on its chest. A giant green millipede-like experiment with a koala-like face, a wide mouth, a big blue nose, black eyes, Nosy-like ears and ten short tentacle limbs. Designed to make you scared of spiders and web people up. His one true place is being a guard in the galactic federation prison. Number mentioned on the experiment pod container in "Houdini". Designed to give people "Melvin's" (a type of wedgie). His one true place is putting insomniacs to sleep. Experiment 625, Reuben, has feelings for her, calling her "toots", "sweet lips" and "hotcakes", but as for Angel, she rejected him. Designed to used his scales on his back as an escalator. Designed to hunt people. Seen in pod form in Beach Treasure. Designed to make your brain fritz out. Designed to be a living boomerang. How-come: This experiment always asks questions to annoy people, and he ends up as a psychiatrist. Number used for Slimy in "The Origin of Stitch". Designed to launch boulders. Designed to be the improved version of 219. Lilo and Stitch ended up catching him after he had grown enormous, deciding to put him in an old water tower that was slated for demolition. Designed to suck the sap from trees, he's a bit of a tree vampire. Seen in pod form in "Drowsy". Designed to make socks disappear. The Movie. After learning of his older "cousins", he and his friend, Lilo, make it their mission to give them a new purpose beyond chaotic mayhem. Number used for Skip in "The Origin of Stitch". Designed to make you extremely itchy. The Movie. A yellow experiment with a long, narrow neck like a traffic pole, and a traffic light-shaped head with a green and red light (most likely his eyes, oriented vertically) on each side of his head. Designed to destroy fishing lines and nets. Initially, Stitch was just an alien creature who crash-landed in a forest on Earth. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). Seen in pod form in Stitch!. Number mentioned on the experiment pod container in Stitch! Designed to make a lot of duplications of things. Her one true place is creating winds for windsurfers on the beach. Designed to enter a sleeping person's head and turn dreams into nightmares. She behaves like a typical "good dog": does tricks, licks her owner's face, fetches the morning paper, etc. Designed to shoot flames out of her head. Seen in pod form in Stitch! Designed to dunk people in any body of water. A pink/purple hummingbird-like experiment. Designed to cool the temperature 100 degrees, but Jumba made a glitch and he can only make it 10 degrees colder. Seen in pod form in Stitch!. Designed to eavesdrop on private enemy conversations. 137,209, Leroy & Stitch, 217,Beach Treasure. He is voiced by Will Sasso. His two antennae become like giant smoke stacks, letting pollution into the air. He is seen in the Disney Adventures Comics. Mr. Stenchy's one true place on Pleakley's home planet, where his stench is considered a rare and valuable perfume. A small light yellow Chinese dragon/Monkey/Gecko-like creature with skinny arms, legs, and body, a slightly twisted yet pointed tail, a large head with a wide mouth, a round nose, dark blue eyes and long antennae that can create crippling electric surges. His one true place is, of course, as Lilo's "dog." He is voiced by Nancy Cartwright. Designed as a target for military war games. Number mentioned on the experiment pod container in "Amnesio". A gray sheep-like experiment with striped ears and that can walk on its hind legs. A light brown bear-like experiment with a roundly built body, a round face with a wide mouth, a small black nose, little pointed ears, little stubby antennae, black eyes, and a lantern chin, with a sort of Swiss army knife-like gun for a right hand on a robotic arm from the elbow down, found with 149. His one true place is in the mines. Stitch! Experiment 050, is an illegal genetic experiment created by Jumba Jookiba. Designed to make you very jittery and nervous. To top it off, he is the only experiment programmed not to cause trouble or mayhem unlike his other "cousins" initially were. A small yellow and brown opossum-like experiment with a spiked tail. There are now 292,507 members; Between us we own 37,298,490 sets worth at least US$1,255,884,135 . Designed to eat up all crops in local areas. Note that he shrunk between "Tank" and "Snafu", suggesting he returns to normal size after a while. The Movie. The Origin of Stitch,Stitch Jam 2,220a, 224b,Leroy & Stitch,Stitch! A small yellow squirrel-like creature with cat-like ears, orange markings on his back, small pointed antennae, orange spots on his forehead and two prongs on his tail. His one true place is operating a "Lost and Found" service on the beach. Stitch! Designed to give you good directions when you aren't lost. Designed to distract the enemy by playing the bagpipes. Designed to be as strong as 626. The Movie. The Movie. The Movie ,220a, Leroy & Stitch,Stitch! A red pig-like experiment with a pink stomach from the chin down, a roundly built body with thick legs, huge arms with three small fingers on each hand, a wide mouth, a very big nose, little black eyes, little rabbit-like ears, black markings on his back and black stripes on the front of his legs. Originally 201 (but was removed), Stitch! Designed to have all the powers of Stitch, but is a klutz who accidentally bumps into everything. His eyes are sensitive to intense light (i.e. After Pleakley captured him because Stitch could not, he named him with a word from his native planet. He makes it so cold that it starts to snow. There are 19,486 items in the Brickset database; Brickset members have written 38,730 set reviews; 10,608 members have logged in in the last 24 hours, 24,004 in the last 7 days, 40,795 in the last month; 614 people have joined this week. He first appeared at the end of. He was released as of. These are experiments that have appeared across the Lilo & Stitch franchise who, to date, have yet to have their names, numbers, and functions confirmed by an official source. The two then attempt to rehabilitate the experiments and find a purpose for them on Earth that suits their specific abilities, referred to as the "one true place" they belong. Was mentioned in "Morpholomew". When down, they cause bad luck. In this episode, Jumba erroneously refers to him as "515". He is rescued by Lilo and Stitch in "Snafu". Designed to nibble on the corners of anything. Designed to make Jumba's technology better by bringing technology from the future. Designed to turn into a werewolf at night. A gray mole-like experiment with large black claws. A small red dragon-like experiment with small bat-like wings, a reptilian head with thin pointed ears, black eyes and a thin body. His one true place is at a costume store. Designed to create tons of dust making it hard to breathe. An orange and tan koala-like experiment with a white face, a wide mouth, red nose, black eyes, yellow-tipped antennae that mix with thin rabbit-like ears, and a functioning blowhorn for a tail (reminiscent of Harpo Marx's trademark horn) which he squeaks instead of speaking. What he got was a small cute pink pig-like experiment with no desire to destroy anything. Designed to drill holes through planets. Her one true place is with. Designed to build fatal booby traps in order to steal picnic baskets. Note: Finder is called 458 in his episode but on the Disney website, and in Skip's episode, he is called 158. Designed to melt enemy fortresses, weapons, and transportation, among other things, with the bright blue blasts from his mouth. Fibber was captured by Gantu, but rescued by Lilo and Stitch in "Snafu." Designed to bite non-stop. His experiment number - 262- is the "opposite" of 626 - Stitch's number; Ace is good, and Stitch had been evil. He was in the rescue party for "Snafu." What Jumba wanted from 140 was an evil experiment that would tear apart complicated wiring and computer systems. Designed to use magic. He is seen in the episode "Finder" playing poker with Stitch, Yin, Yang and Richter and at Lilo's slumber party in the episode "Dupe" with Yang, Yin, and Richter. Designed to present both sides of an argument and thus extend debates, but, unfortunately, he has a glitch and mostly only argues with himself. The Movie. Seen in pod form in Stitch! Number mentioned on the experiment pod container in "Houdini". Designed to eat books. Designed to turn trees into chips starting at the top. The password "ohana" must be spoken to reverse its effects. Experiment 625 (voice), (voice), Experiment 625 / Experiment Computer (voice), Reuben (voice) and 3 . When Lilo decided to step down, Gantu took Checkers and was in power until Stitch gathered several experiments to help overthrow him. Her one true place is Nani's alarm clock. A small purple Gotchu (031)-like experiment with two pincers instead of four and a dragon-like tail. Upon encountering each experiment, Stitch's human friend and partner Lilo gives the experiment a name just as she gave Stitch his name. Leroy & Stitch: 125: Gibberish: Leroy & Stitch . The Movie,Experiments on the Loose, Beach Treasure, Stitch!,215, The Origin of Stitch. Though all experiments have unique capabilities and functions, most of them have some abilities in common due to Jumba reusing DNA from one experiment as a prototype for a different experiment, like the similarities of body shape, appearance, and even for powers like in the case of Jumba reusing some of Twang (021)'s DNA in the creation of Bragg(145), granting the latter musical ability. Lilo tries to prove his innocence to Pleakley and Jumba. Designed to pull plugs out of their sockets. A small, purple shark-like experiment designed to destroy and sink enemy ships with its large dorsal fin. Designed to eat up fish and cause a fish famine. Designed to make people ugly. A small yellow experiment. He also has a "wand" on his head that lights up every time a wish is granted, and is also good for throwing an unsuspecting opponent, like Stitch. A small, red, chipmunk-like experiment with a large mouth, two thin antennae, and three thin back spines. Designed to crush things and has 3 retractable arms. His one true place is running a healthy French fry hut. Designed to destroy the ozone layer. Designed to make any person addicted to shopping. Designed to spin at high speeds making you feel dizzy. Designed to make small icebergs but he's only big enough to make blocks of ice. The only way to reverse the effect is with a machine built by Jumba. The two then attempt to rehabilitate the experiments and find a purpose for them on Earth that suits their specific abilities, referred to as the "one true place" they belong. Seen in pod form in Pod Squad. He can pull planets from their orbit and see backwards. When he was activated, he was called 119, and he was mistaken for experiment 611. The Movie. As Stitch, a runaway genetic experiment from a faraway planet, wreaks havoc on the Hawaiian Islands, he becomes the mischievous adopted alien "puppy" of an independent little girl named Lilo and learns about loyalty, friendship, and 'ohana, the Hawaiian tradition of family. Designed to hypnotize anyone into obeying the next command that person hears. Designed to annoy you by playing his demon music. Designed to warp you into the future. Seen in pod form in Stitch! Designed to be a bouncer for Jumba's lab but failed because he wouldn't let anyone in, not even Jumba. The mistake with his number was due to Jumba's untidy database, although Jumba later corrected this mistake. Designed to pop balloons at the enemy to surprise and disorient them. His size was greatly increased by accident, thanks to Jumba's growth ray. The Movie. A blue female octopus/living waterhose-like experiment. Designed to make you panic over anything. They called the experiment "Clip". and "Why?". Originally an ugly, green ogre-like experiment designed to annoy people by telling tall tales. The Movie. Designed to make people dance until they drop, after her namesake Carmen Miranda. She is designed to turn people and experiments from good to evil by singing a siren song containing a special musical neuro-linguistic behavioral . Designed to snoop out enemy secrets but ends up finding out mostly useless gossip. An orange Nosy-like experiment. Seen in pod form in Stitch Speed Chase on the Disney Site. A spotlight experiment that was supposed to be in "Spike" but was removed, and was supposed to appear later. 149 and 150 are captured and end up in prison as convicts, but they are paroled as part of the rescue party in "Snafu. Number used for Digger in "The Origin of Stitch". Seen in pod form in Stitch! Upon encountering each experiment, Stitch's human friend and partner Lilo gives the experiment a name just as she gave Stitch his name. Number mentioned on the experiment pod container in "Sample". Seen in pod form in. He is voiced by Tress MacNeille. Designed to spill diesel fuel. A purple anteater-like experiment with an elephant-like head with a long trunk and a bellows on the back of his head. Designed to produce enough lava to cover whole cities. Designed to cause vicious, Earth-shattering earthquakes with one thump of his tail. Designed to make trash and litter appear everywhere. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). He's also the main character and hero in the series and in the movies. Seen in pod form in Beach Treasure. Seen in pod form in Stitch!. Designed to transport anyone to other places in a second. (Named after. 204 was among the 12 new pods Lilo and Stitch brought home. Designed to find anything and honk when he finds it, even spinning his ears like helicopter blades if necessary in order to find what he has been asked to locate. A fast-talking, pink experiment with a resemblance to Jumba and Cannonball (520), but with a smaller face and two ebony-black eyes who wears a straw boater hat and bowtie, carries a cane, and acts as a salesperson who never turns down a customer. The effect can be undone by snapping one's fingers. His body can turn into an electrical current, so he can also fly or travel through outlets, power lines, and machines. In the group photo taken at the end of Leroy & Stitch and the Disney.com Lilo and Stitch experiment gallery, PJ is not wearing his glasses. Seen in pod form in Stitch! Designed to turn you into a dog. Seen in pod form in "Drowsy". Number used for Forehead in "The Origin of Stitch". Seen in pod form in Stitch! Lilo and Stitch fear for Kauai because they think he is going to create an island-flooding tsunami, but it turns out that 520 can control his waves and creates one just big enough to send Gantu to San Francisco. Seen in pod form in Beach Treasure. What the experiment actually looks like is unknown, as well as its function is unknown. Designed to make you lose your sense of taste. August 26, 2003. A small Millie-like experiment. He was used by Gantu to defeat Stitch in "Dupe" and rescued by Lilo's rescue team in "Snafu." Seen in pod form in Pod Squad. 149 and 150 are captured and end up in prison as convicts, but they are paroled as part of the rescue party in "Snafu." Designed to do amazing things. His one true place is hypnotizing people at children's parties. Prior to the events of Lilo & Stitch, every experiment created was dehydrated into a small orb called an "experiment pod" and stored in a special container for transport. Designed to make you feel so guilty, you confess everything bad youve ever done. The bigger the lie, the louder he beeps, and the brighter the pattern lights up. 118, 224b ,226, Leroy & Stitch, Stitch! Number mentioned on the Experiment pod container in "Sample". However, someone who has been morphed keeps the same voice and needs 316 to change back. It first aired on January 5, 2004. Number was used for Huggo in "The Origin of Stitch". Designed to scratch part of Jumba's back that he can't reach. Lilo and Stitch is a franchise revolving around a little Kuaian girl who has a mission to find 623 evil, illegal, genetic experimentations made by an evil mad scientist from outer space to tame them and find the one true place where they belong. His picture appears on the wall of Jumba's lab in, A purple opossum-like experiment with two light purple stripes on the back of his ears, beady eyes and an orange nose (In. When white, all the wishes are gone, and 267 is deemed useless. Designed to make clones of anything he touches. Designed to sing a single note that is so bad everyone could go deaf just from hearing it. A brown beaver-like experiment with insect-like pincers. Designed to make the universe implode when Jumba speaks the password. 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