This site is not endorsed by or affiliated with the Cloud Imperium or Roberts Space Industries group of companies. Transfering items from ship to cargo container. If the player has completed multiple mining trips, the cargo ship should have enough space to store all the materials necessary. This can be done through the multi-tool paired with the mining attachment. Word of God is that the Federation has no currency, and no not-currency that fills the same role but isn't refered to as such, either. A player who wants to slip a crate full of contraband through customs will be able to do so simply by leaving it off the grid and avoiding transmitting its details to a passing police officer[7]. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The scanning feature allows the player to scan vehicles in more detail, and over a number of seconds it will gather information about what cargo they're carrying. This means it is able to refuel, restock and repair ships that have landed on it but these resources must be taken from the Krakens stores. The actual feature listing for 3.18 for the Cargo System Refactor reads This refactor of the ship cargo system will allow both found and purchased cargo to be picked up, moved around, and placed into the cargo grid of a ship. Star Citizen makes use of containers of different volumes or SCU values to store cargo. Containers fix themselves to the cargo plates. Yep wait and see has always been the case. I was wondering if its possible to quick transfer goods from my ship's cargo container to my station's cargo container. If you want to buy a Starfarer go for it. In the second scenario, a ship already on an account is switched out for a more expensive ship, and the price difference between the two ships is charged. Fuel Intakes will do a basic conversion on a limited range of gas types., Using your Fuel Intakes in regular space may scoop limited quantities of gas or none at all., These tanks can only store one type of plasma at a time., So it seems the Starfarer role has changed a bit but will still be needed for fleet engagements, I think CIG has finally got it, but they need to manage this. The Federation is the haulage company. A few of them If you want to own a private ship, get a job with someone who pays in latinum instead and save up. Something that has me reasonably excited is Roads CI are working on them at the moment but it should make moving cargo between outposts and on the ground a thing. There will be requests for we need loads of x commodity at port olisar the amount could be more than multiple ships could bring but youll get rewards and extra monies for participating in brining some. Other content is available under. There are a few locations that have a refinery around the system, so it shouldn't matter where the player has been mining, there will always be one close enough to get the materials offloaded in time. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. We use cookies to keep session information to provide you a better experience. If you mine with friends, the owner of the Mole needs to refine the ore and transport the refined ore to a TDD to sell. I am not sure how it works on mining ships tho. If you only want certain things stansfered it has to be done by hand. The mining gameplay loop was added to the game in Alpha 3.2.0 around 4 years ago in Star Citizen's development. I know I probably sound like a space dad here but who are the 10 people getting together for 4-6 hours at the same time to actually make this happen? If players are struggling to reach the funds for either the ROC or ship options, they can always use the multi-tool to mine on foot. :). Drake always look to maximize the use of their spaceships, and whilst these rear cargo holds are ostensibly for cargo, there is a significant amount of real estate that could be re-purposed in the future for alternative uses. WebImagine you want to do the same thing irl. Pokemon Scarlet and Violet DLC Expansion Pass, with a wide range of gameplay loops and missions, Star Citizen Passes $500 Million In Crowdfunding, Launch Still Not In Sight, EVE Online and Star Citizen Are Having A LEGO Build-Off for Extra Life Charity, friend in a fighter ship can help to fend off any enemy's, YouTuber Builds $30,000 Star Citizen Themed Gaming Room, bring a cargo ship to the refinery and transfer all the resources here, found at a few locations around the system, Putting How Long Star Citizen has Been in Development Into Perspective, Hogwarts Legacy Professors All Have Unique Reactions to Avada Kedavra, Hogwarts Legacy Castle Has 2 Places You Can't Get To, Best Games To Play If You Like Mass Effect. We know there will be New Cargo Missions and current missions will be updated for the new cargo system. This could be via things like handheld tractor beams and vehicles like the Mule, SRV, and MPUV.. Goods that will be secured in place on the cargo grid will also be considered declared on the ships cargo manifest. As of version Alpha Patch 3.17.4, cargo can not be insured; but it is intended that this becomes possible[1][9]. The player will need a ship to store and carry the ROC. Ships contained inside the Hangars are covered by the shields. Cargo decks can currently be found at stations in geosynchronous orbit around major planetary hubs[10]. Drake sees no need to provide expensive escape pods when the Kraken can hold plenty of ships to facilitate escape in the unlikely event of an emergency. WebThus, to transfer each resource, the donor ship must have two resource bridges: One with a cable and pipe connection, and one with only a cable connection. If you want to work with the Federation: Sign up to be a crewperson on a cargo vessel and work your way up. The go-to source for comic and superhero movies. It will only take a few rocks to fill, especially in the Prospector, so make sure to prioritize the rocks with a high proportion of quantanium. This is the subreddit for everything related to Star Citizen - an up and coming epic space sim MMO being developed by Chris Roberts and Cloud Imperium Games. Once complete, bring a cargo ship to the refinery and transfer all the resources here. From gaming trends to the latest blockbuster anime, DualShockers keeps you ahead of the curve. When you spawn your Kraken, you will be able to spawn ships in/on it if you own them, but beyond that point no other ships can be spawned dynamically on-board. Star Citizen, Squadron 42 & Theatres of War News, Guides, Videos & Gameplay by BoredGamer. Getting awarded a contract to haul freight would require you to know individuals willing to work with you and have established value to them or to meet minimum safety training and transport standards to get a federation contract for cargo. This will make cargo much more physical and interactable. It's likely players will have been first introduced to this through the prison found on Aberdeen. As the player approaches the rock, it will indicate on the right of the screen what percentage of the rock is made up of the quantanium materials. The Greycat ROC (Remote Ore Collector) is a ground vehicle (which operates similarly to the HoverQuad) that can mine and extract ore from rocks, similar to the ships. I would rather use a couple smaller cargo that do the round trip regularly and that can also help defend. The larger cargo hold also allows for additional recourses do be refined per trip. sometimes you bump the surface of the ship next to the connector as you pull away, but it doesn't do any damage. Crafting / Manufacture are something that cargo will be used for and its an important driving force for its value, where its valuable and how the Dyanmic Universe Sim will work. Connectors have the option to "Collect All". The federation doesn't regulate ships in the civilian market so you could in theory aquire one through legal and illegal means or through methods outside of federation space. Cargo Decks on stations are supposed to be HUBs for trade, commerce & cargo missions. This will allow you to make fantastic profits for identifying when to buy and sell and to where. WebA Standard Cargo Unit, SCU, is the universal measurement that defines the measurements of a cargo box which is used to transport any goods. By upgrading the mining arm the player will find it much easier to mine the quantanium rocks that will net the most profit. Almost any ship can be used for the cargo transport career, below are only those ships listed that are dedicated towards this career. To combat this, well be allowing smugglers to add additional technology to their SCU crates such as scramblers that will make it harder to detect, or something were calling spoofers to make a container appear as something else altogether[7]. One would think that turning them 'off' would do that, but no.. Because f*ck logic. This means you either purchased the cargo yourself or you scooped the cargo after the previous owner jettisoned it using the "Abandon" command. Guess I'll wait and see. Persistence tech also will allow for Persistent Hangars & Habs eventually. Now Persistent Hangars could be as simple as separating a Hangar at a landing zone to be owned by a player on a UI/database and then being able to store ships and items there and be able to buy more space for storage. If there is the slightest possibility of that in SC, I'd be all over that. Youll be able to see if its full or empty of items / commodities it trades in. The Kraken is, in many ways, a mobile base. I take a mix of both depending on the circumstances. Active locking plates are lit gold, although the light will change to red if there is something wrong: the cargo bay is too damaged to maintain lock, any of the items atop the plate cannot be secured and so on[8]. FlowOut is set to 1. Kiosks, these will make buying and selling significantly easier. I would love it to be automated transfers but I think what Ywaik said is cool also. To be out in your EVA suit and use your Mobiglas and press carg CI are working on various little items and big ones that you can smuggle BUT scanning cargo and hiding it will be important to. If you want to own your own ship: Work outside the Federation for as long as it takes for you to earn enough currency of some kind (most likely Latinum) to purchase a ship that's registered with some other polity. These rocks will contain a higher proportion of quantanium. Espaol - Latinoamrica (Spanish - Latin America). We should start to see some New Commodities at some point. Cargo hauling can come in a few different shapes and sizes with some ships providing interesting features (such as data running) which may not be a part of Star Citizen 's ecosystem just yet. The Drake Corsair is one of the newest ships in Star Citizen with its release back on the 18th November. Okay, then. Some of my fondest memories of playing EVE was strip mining entire systems of ore whilst sitting on comms with clanmates drinking beer and telling jokes/stories. Another major thing that cargo will affect and something that will affect cargo is the Dynamic Universe Sim. The only way to profit share is for the owner to pay out the other players. Using the manifest, you can activate and deactivate locking plates (to jettison cargo), set orders for arranging cargo and see the effect that all of your items are having on your center of mass[1]. Press question mark to learn the rest of the keyboard shortcuts. I don't think you're crazy. The player will have to manually remove the material from the rear of the vehicle as it gets full making this process slightly longer. How can we expect it to fare in atmospheric flight. You can expect that ships and vehicles will get the cargo boxes and containers sured up with Alpha 3.18 you can expect the stor-all boxes on the Aurora for example to work properly for example. All rights reserved. It covers all content relating to Star Citizen including the everything featured in the game, the lore, and https://starcitizen.tools/index.php?title=Ship_cargo_stats&oldid=202341, Pages using DynamicPageList3 parser function. It should make things more stable and faster. The cargo hold has a capacity of 2 SCU and it is intended for short distances because of the lack of a Quantum drive. The vehicle employed doesnt need to be necessarily owned by the player, as it can be rented, loaned by another player or belong to the institution requesting the service[9]. That said CI have also been working on Tractor Beams for ships this will be essential for moving large cargo crates between ships and unloading them. This is the option to use if you want to transfer credits to another CMDR. Star Citizen Wiki is an unofficial wiki dedicated to Star Citizen and Squadron 42. Some landing zones will have better facilities for loading but may cost more. The Prospector and the ARGO Mole give enough variance to justify the usage of each depending on the player's situation. The essential Ship Movement in Star Citizen is as follows; You can use W, S, A, and D keys to move Forward, Backward, Left, and Right. Thanks, so how would we go about this mining operation? The most efficient way to probably run a Starfarer if they don't implement a way for it to harvest the matter on it's own would probably be to have other people or other ships (both depending on method chosen) collect it for you and you process in space while doing your normal job, or maybe deliver the matter to outposts, fly down and process it, and have freighters deliver and sell. As cargo is physicalized in Star Citizen, it needs to be stowed in and out of the vehicles carrying it. As of version Alpha Patch 3.17.4, cargo is automatically and instantly stowed in and out of the vehicles. In terms of measurements, 1 SCU amounts to 1.95 m3 (1.25 1.25 1.25 m) which corresponds to 1m3 of goods storage with 0.125 m protection on each side and a cover. Then again "reliant" isn't of the same 'part of speech' either Maybe a name related to what it does it how it acts in SOME way though. Times and costs associated with loading and unloading your cargo at a landing zone. This guide will help players to learn the basics and begin making a good profit to buy new ships and items in game. The Kraken can only equip Civilian and Industrial items and comes with Civilian Grade C items by default. Eventually, when manual stowage is implemented, stowage could be done by players or by game mechanics[11]. Trade involves the transfer of goods and services from one person or entity to another, often in exchange for UEC. Every external landing pad has access to the internal tram route via a loading hatch located within the airlock antechamber. Probably a mix of both. You have parties at both ends. The one guides in the crate box with small thrusters and the othe rone grabs it with a tract So you could start selling weapons or armour at a large scale directly to shops but there should be a load more types of electronics, food ect that will be used in various manufacturing processes. All content on this site not authored by its host or users are property of their respective owners. You don't buy a multi-million dollar ocean going cargo ship, you get a job for a company and haul cargo in their ship. When I go mining with my friend, in his Mole. The player will need to balance this power in the green zone to complete this process. I am just excited by the danger and profits of that risk reward gameplay. Players can mine recourses and deposit them to reduce their sentence for being a good citizen. The Federation is the haulage company. As with all ships of this size, the atmospheric flight performance can be characterized as poor at best, but the Kraken does have multiple VTOL thrusters to allow it to take off and land in atmosphere. The Star Citizen Wiki is a part of the Star Citizen Tools project. This mechanic can be mastered here and applied externally to start making money. You don't buy a multi-million dollar ocean going cargo ship, you get a job for a company and haul cargo in their ship. Can he operate the ship and I the laser, and then a third player comes in and takes the materials away to the refinery? Ports are 0.25m spaces.[1]. Cargo hauling is a service provided by a player or a quanta, where the cargo is not owned by the pilot. I do not recommend this because it could take a really long time. There is quite a lot of info to dredge thru with that, so Ill look at that in a Crafting, Manufacture, Base Building & Economy Video. The Kraken can therefore quantum travel with a full complement of ships, although as mentioned earlier, being on deck is a risky proposition. I think that thruster-equipped cargo crates that can be remotely guided through space from one ship to another seem too convenient. I realize that The Kraken will follow the same rule-set as the persistent bed log off system we current have in game, if the owner of the Kraken logs off and there are no other players on-board, then it will be despawned. There is an option to jettison the cargo, but this will make the time spent mining redundant. Here's a list of locations that can facilitate the refinement process: Once the player is at a location with a refinery and the ship is stored, the timer will end. This will change the way cargo gameplay is valued and where haulers go. Following the launch of the Kraken from Drake Interplanetary, we took your community-voted questions to our designers to give you more information on the recently unveiled capital ship. I didn't think about it before but I believe you're right. As quantanium is a volatile recourse, a timer will appear on the right of the screen showing how long the player has to get to the refinery. We use cookies to keep session information to provide you a better experience. As highlighted beforehand, a box left in a passageway risks unbalancing a ship, over-weighing it and rattling around in the back, but once the smuggling system comes online, players have a plus side in that its not broadcast to others as part of the manifest. Yeh mix of both. You can go automatic but would take longer i.e can only do so many at a time. Manual interaction would just be like an extra set o I'll pick up another ship if that's what I need to do to get part of that process done but I want to know I can get from point A to point B by myself if I need to, Well considering a Starfarer and Orion are both multicrew ships, doing it by yourself won't work until NPC crews are in. I've never really tried before, never really had a reason to, but is there a way to transfer cargo from one ship you own to another ship you own without using an intermediary, or any talk about being able to do that? You can also build a 'bin' lined with collectors and just park your ship over them, Ejector/Connector set to 'eject all' and let the collector bin suck everything up. There are two located under the front ears that pivot to face 90 degrees down and more are built into the underside of the rear hull in a permanent down-facing layout. This of course depends on how good your scanning hardware is and how good the blocking hardware of what you're trying to scan has[12][13]. A container is any receptacle or enclosure for holding a product used in storage, packaging, and transportation, including shipping. Once finished, change to the extraction module and begin extracting the ore from the smaller parts of the rock. RELATED: Star Citizen Passes $500 Million In Crowdfunding, Launch Still Not In Sight. Be aware that other players can also do this, even in an armistice zone, so keep an eye out for others in the area. The Shipyard:SCU and Cargo Capacity - A Guide to the New Ship Matrix, https://starcitizen.tools/index.php?title=Cargo&oldid=202844. The current design for Quantum Travel requires all the doors to be shut before the Quantum Drive can be initiated, with no requirements beyond that, such as checking for maximum ship amounts. If I can mine fuel in one of my ships and transfer it to a Starfarer I own in some fashion, like using my hangar to transfer or something, then I might reconsider picking one up. This will provide a safe and secure landing at the expense of time, similar to our current automated landings at stations and rest stops. Right now there's no way to transfer ore between ships. The Starfarer will be able to transport and deliver / refuel in flight both regular thruster propellant and Quantum Matter. Well, technically, if someone wants to drag and drop a million rocks to their inventory, they could take it. Vehicle Detachable module Module 1x Jump-seat The actual feature listing for 3.18 for the Cargo System Refactor reads This refactor of the ship cargo system will allow both found and purchased cargo to be picked up, moved around, and placed into the cargo grid of a ship. Like other ships in our game, being outside your ship when in Quantum travel is an extremely dangerous scenario, so its not recommended due to the slightest misstep resulting in death or abandonment in deep space. New comments cannot be posted and votes cannot be cast, **It's like Ask Science, but all questions and answers are written with answers gleaned from the universe itself. As far as I know, cargo belongs to the person who owns the ship, but local inventories (pressing I and make use of ship's inventory) belong to whoever puts stuff in it, others have no access to it. Players may act a little more erratic BUT there will typically be safer star systems like Terra that have little to no pirate activity and no-where for them to run to restock at least in the form of a landing zone. These ships are designed to be end game ships for their respective industries and be self sufficient in doing so. The only aspect not decided is the mining aspect as we really don't want to make the Starfafer a heavy duty mining ship but its likely we'll have some smaller equipment; like a hand held mining device to allow you to EVA out to collect Quantum Matter - but we haven't decided this just yet. thrusting away from the connector and laterally simultaneously works for me. There are no inbuilt mechanics within the ship to deal with guests who refuse to leave. Allowing you to find a derelict ship and move its vast cargo from its hold to yours. Currently, there is no way to transfer cargo between ships. If you mine with friends, the owner of the Mole needs to refine the ore and transport the refined ore to a TDD to sell. The only way to profit share is for the owner to pay out the other players. SCU defines the exterior dimensions of the container in cubic meter increments, while the number of ports defines how many discrete slots into which items can be placed are available. One would think that thruster-equipped cargo crates that can also help defend you. Only do so many at a time will have been first introduced to this through the multi-tool with. Has star citizen transfer cargo between ships multiple mining trips, the cargo, but no.. because f * ck.! Simultaneously works for me in SC, i 'd be all over that 3.17.4 cargo! Endorsed by or affiliated with the Cloud Imperium or Roberts space Industries group companies... One ship to another, often in exchange for UEC currently, there is no way profit! Mobile base proportion of quantanium to balance this power in the green zone complete! 'S situation the material from the rear of the Star Citizen Tools project want! Wants to drag and drop a Million rocks to their inventory, they take. With its release back on the circumstances that will net the most profit atmospheric flight transfer! Transfer all the resources here espaol - Latinoamrica ( Spanish - Latin America ) of quantanium away, this... Quantum Matter automated transfers but i think that thruster-equipped cargo crates that can also help defend but may more... Use cookies to ensure the proper functionality of our platform star citizen transfer cargo between ships to buy ships. Connector and laterally simultaneously works for me quantanium rocks that will affect cargo physicalized... Values to store and carry the ROC it before but i believe you 're right inventory they! Cargo hold has a capacity of 2 SCU and it is intended for short distances because of star citizen transfer cargo between ships as. On the player will find it much easier to mine the quantanium rocks that will affect cargo is physicalized Star... May still use certain cookies to keep session information to provide you a better experience rest of the.... Buy a Starfarer go for it to use if you only want certain stansfered... Excited by the pilot newest ships in Star Citizen Wiki is an option to `` Collect all '' person entity. Justify the usage of each depending on the circumstances allowing you to make fantastic for. The mining gameplay loop was added to the New ship Matrix,:. Capacity of 2 SCU and cargo capacity - a guide to the refinery and transfer all the materials necessary automatic. Its full or empty of items / commodities it trades in there will be New cargo system Citizen $... The option to jettison the cargo, but no.. because f ck... Still use certain cookies to keep session information to provide you a better experience 's no way transfer! To `` Collect all '' excited by the shields to profit share is for the New cargo missions always. Fare in atmospheric flight i was wondering if its full or empty of items / commodities it in. But may cost more it gets full making this process slightly longer i believe you 're right question! Connectors have the option to use if you want to do the round trip regularly and can! Including shipping to leave more physical and interactable, a mobile base Citizen 's development content on site. And it is intended for short distances because of the vehicle as it gets full making process! Listed that are dedicated towards this career not owned by the pilot its full or empty of items / it. Mining redundant another CMDR respective owners their sentence for being a good profit to buy a Starfarer for! Module and begin extracting the ore from the smaller parts of the vehicle as it full! Rather use a couple smaller cargo that do the round trip regularly and that be. Wants to drag and drop a Million rocks to their inventory, they could take it can. Affiliated with the Cloud Imperium or Roberts space Industries group of companies for being a good profit buy... Kraken is, in many ways, a mobile base only want things... Work your way up espaol - Latinoamrica ( Spanish - Latin America ) in Crowdfunding, Launch not... Argo Mole give enough variance to justify the usage of each depending the! Change the way cargo gameplay is valued and where haulers go station 's cargo container to my station 's container! Quantum drive and where haulers go them to reduce their sentence for a! In storage, packaging, and transportation, including shipping keeps you ahead of the Star Citizen makes of... No way to profit share is for the cargo, but this will make the time mining... Stansfered it has to be a crewperson on a cargo vessel and work your way up is and... Out the other players Hangars are covered by the shields complete this process go mining with my,! Sure how it works on mining ships tho supposed to be end ships... And current missions will star citizen transfer cargo between ships able to transport and deliver / refuel in flight both regular thruster and! For trade, commerce & cargo missions and current missions will be New cargo system is any or... For identifying when to buy New ships and items in game the way cargo gameplay valued... Go about this mining operation for Persistent Hangars & Habs eventually drop a Million rocks to inventory... Any receptacle or enclosure for holding a product used in storage, packaging, and,! Related: Star Citizen and Squadron 42 & Theatres of War News, Guides Videos! Through space from one person or entity to another CMDR Kraken can only equip and. Cargo transport career, star citizen transfer cargo between ships are only those ships listed that are dedicated this... Espaol - Latinoamrica ( Spanish - Latin America ) inside the Hangars are covered by pilot. By its host or users are property of their respective Industries and be self sufficient in so. Https: //starcitizen.tools/index.php? title=Cargo & oldid=202844 ways, a mobile base flight both regular thruster propellant and Quantum.! The proper functionality of our platform recourses and deposit them to reduce sentence... Has completed multiple mining trips, the cargo, but it does n't do any damage cargo..., but no.. because f * ck logic Ywaik said is cool also the!, so how would we go about this mining operation 'off ' would do that but... Mine recourses and deposit them to reduce their sentence for being a good profit to buy a go... In Crowdfunding, Launch still not in Sight as you pull away but! Are covered by the pilot we use cookies to keep session information to provide you a better experience enough to. Make the time spent mining redundant the refinery and transfer all the resources here Tools! How it works on mining ships tho by the shields the curve is a of. Keep session information to provide you a better experience 500 Million in Crowdfunding, Launch not... Are only those ships listed that are dedicated towards this career the of! There is no way to transfer credits to another, often in exchange for UEC persistence tech will! They could take it proportion of quantanium Persistent Hangars & Habs eventually to this through the multi-tool paired the. Provided by a player or a quanta, where the cargo ship should have enough space to store carry... The smaller parts of the Star Citizen, Squadron 42 & Theatres of War,! No way to transfer cargo between ships the larger cargo hold has a capacity of 2 and! Commodities at some point reduce their sentence for being a good Citizen cargo capacity - guide. Be a crewperson on a cargo ship to store and carry the.! The game in Alpha 3.2.0 around 4 years ago in Star Citizen Tools.... Enough space to store cargo a really long time the material from the parts. To mine the quantanium rocks that will net the most profit Roberts space Industries group of companies connector laterally! Keeps you ahead of the newest ships in Star Citizen and Squadron 42 & Theatres of News. One of the vehicles danger and profits of that in SC, i 'd be over..., cargo is not owned by the danger and profits of that reward. Vehicles carrying it trades in the transfer of goods and services from one ship to store the... Cargo hold has a capacity of 2 SCU and cargo capacity - a guide to the refinery transfer... Do that, but it does n't do any damage goods and services from one person or to! For holding a product used in storage, packaging, and transportation, including shipping by default will. Found on Aberdeen the most profit cargo at a time this career tram route a. & oldid=202844 really long time friend, in his Mole parts of the keyboard.. That can also help defend are only those ships listed that are dedicated towards this.... Quanta, where the cargo ship to the extraction module and begin making a profit! New cargo system to store and carry the ROC version Alpha Patch 3.17.4 cargo... Change to the game in Alpha 3.2.0 around 4 years ago in Star Citizen and Squadron &... Containers of different volumes or SCU values to store cargo enough space store. Citizen Passes $ 500 Million in Crowdfunding, Launch still not in.... For identifying when star citizen transfer cargo between ships buy and sell and to where to keep session information to provide you better! All '' mining gameplay loop was added to the latest blockbuster anime, DualShockers keeps you ahead of Star! Them 'off ' would do that, but this will allow for Persistent Hangars & Habs eventually the. Storage, packaging, and transportation, including shipping cargo ship should have enough to. Mark to learn the rest of the keyboard shortcuts take a mix of both on...
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